Battle Wounds

February 29th, 2012 by Trey | 1 Comment

Such is the life of a hero that he is confronted by his own mortality on an almost daily basis. These confrontations often leave scars that shape and haunt the body and psyche of even the most stout of adventurers.

When an enemy rolls a critical hit that either causes a character to become bloodied, or strikes an already bloodied character, the character receives a Battle Wound. The effects of the Battle Wound should be based on the type of attack performed. The Battle Wound itself is temporary, requiring days or weeks to heal properly, and will always leave the character with a scar of some sort. This scar should have lasting effects on the character for the rest of his or her life. All effects of the Battle Wound and scar are determined by the DM and the Player at the time of the damage.

The Game(s) of Geeks

August 17th, 2010 by Trey | No Comments

As a self-proclaimed Christian geek, technology is not the only part of the geek label. As a matter of fact, the technology aspect is more of a side-effect of my true interest: Gaming. I enjoy playing all sorts of games: video games, mind games (kidding!), card games, board games, table-top games, pen and paper games, etc. And I know that there are a LOT of games that I haven’t had a chance to try, and some that when I do play, I just don’t grokk them. But I’m not afraid to try new games to see what they’re like. The hardest part is the expense in buying a game just to try it.

That said, this post is really intended to discuss one of my favorite games that I currently play: Dungeons and Dragons.

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